Unreal Playground  

Go Back   Unreal Playground > Games > Unreal Tournament 2003/2004 > UT2K3/UT2K4 Level Design

Reply
 
Thread Tools Rate Thread Display Modes
Old 11-24-2002, 01:50 PM   #1
Dman
UP Regular
 
Join Date: May 2002
Location: Bristol ,Ct.
Posts: 145

Send a message via AIM to Dman
water

i dont nw how to put water in please tell me how i dont now how to texter it and get it to show in the game
__________________
My friend , Death is waiting for your soul . Do you have what it takes , are you in control ?
Dman is offline   Reply With Quote
Old 11-24-2002, 03:32 PM   #2
Gui
Orbiter
 
Gui's Avatar
 
Join Date: Feb 2002
Location: Loveland
Posts: 1,496

Cool

Check this out
__________________
Design is Law
Gui is offline   Reply With Quote
Old 11-24-2002, 03:39 PM   #3
FBMachine
Reversing the flow of life
 
FBMachine's Avatar
 
Join Date: May 2002
Location: Burbank, California
Posts: 1,369

Before you take the screenshots though, be sure to set the FOV to 90 ( ie. type fov 90 in the console ). It's not that obvious from his screenshots because it's mostly blue sky around the seams, but he didn't set it to 90 and it has issues which could cause obvious seems in the cube map and look pretty ugly in a lot of cases. I suggested to Epic to update their tutorial to mention the FOV issue, but they don't listen.
Dan
__________________
"It's not funny, my a$$ is on fire." - Mr. Bungle
FBMachine is offline   Reply With Quote
Old 11-24-2002, 04:07 PM   #4
Gui
Orbiter
 
Gui's Avatar
 
Join Date: Feb 2002
Location: Loveland
Posts: 1,496

Cool

I didn't put my FOV to 90° and didn't get any troubles, though my background's pretty complex
__________________
Design is Law
Gui is offline   Reply With Quote
Old 11-25-2002, 08:52 AM   #5
[IMD1]KillRoy
Do you feel w00ty?
 
[IMD1]KillRoy's Avatar
 
Join Date: Jan 2002
Location: Google Earth...
Posts: 800
Downloads: 17

Send a message via ICQ to [IMD1]KillRoy
Gui, thnx for the Tut!!
__________________
"A w00t a day, keeps the doctor away"
[IMD1]KillRoy is offline   Reply With Quote
Old 11-25-2002, 11:44 AM   #6
Gui
Orbiter
 
Gui's Avatar
 
Join Date: Feb 2002
Location: Loveland
Posts: 1,496

Cool

You're welcome
__________________
Design is Law
Gui is offline   Reply With Quote
Old 11-25-2002, 11:55 AM   #7
FBMachine
Reversing the flow of life
 
FBMachine's Avatar
 
Join Date: May 2002
Location: Burbank, California
Posts: 1,369

Btw he is updating the tutorial for the fov 90 problem. Epic is still nappin on it though, their tutorial is still wrong/missing info.
Dan
__________________
"It's not funny, my a$$ is on fire." - Mr. Bungle
FBMachine is offline   Reply With Quote
Old 11-25-2002, 12:01 PM   #8
Gui
Orbiter
 
Gui's Avatar
 
Join Date: Feb 2002
Location: Loveland
Posts: 1,496

Thumbs up

Nice
__________________
Design is Law
Gui is offline   Reply With Quote
Old 11-25-2002, 01:17 PM   #9
Slayster
Guest
 
Posts: n/a

Cheers for the links GUI,
I didn't know about the need to set the FOV when I wrote that tutorial. I gonna update it soon to include this information.
Also I'm gonna do some information about Lava and Slime.
  Reply With Quote
Old 11-25-2002, 01:26 PM   #10
Gui
Orbiter
 
Gui's Avatar
 
Join Date: Feb 2002
Location: Loveland
Posts: 1,496

Cool

Good news
__________________
Design is Law
Gui is offline   Reply With Quote
Old 11-25-2002, 06:29 PM   #11
MadNad
UP Regular
 
Join Date: Nov 2002
Posts: 41

http://www.leveldesigner.com/index.p...ion=doc&ID=168
__________________
MadNad
http://madnad.com/ut2k3
MadNad is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
How do I make water!! Mirror UT Level Design 2 07-22-2003 06:07 PM
Transleucent water = Invisible players? widowmaker UT2K3/UT2K4 Level Design 1 07-17-2003 10:16 AM
FluidSurfaceInfo or XProc Mesh? I'm drowning in water questions... Deathbliss UT2K3/UT2K4 Level Design 8 04-19-2003 01:11 PM
Fluid Surface vs Water volume {RA}SKYFURNACE UT2K3/UT2K4 Level Design 16 11-25-2002 06:27 PM
frame rate problems cause of water uncledumpy UT Level Design 6 10-30-2001 10:30 PM


All times are GMT -5. The time now is 06:59 AM.


Powered by: vBulletin Version 3 something...
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Style and Content © 2001-2009 Unreal Playground