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#1 |
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I R Happy Goat
Join Date: May 2002
Posts: 10,769
Downloads: 2
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Deus Ex: Human Revolution's Terrible Boss Fights Were Outsourced
from gameranx.com .............. The terrible boss battles in Human Revolution were outsourced to a third party studio.
To say no one enjoyed the boss fights in Deus Ex: Human Revolution would be an honest assessment. They're abysmal experiences that manage to throw you out of your play style, forcing you to resort to spamming grenades, bullets, and in the case of the final boss, make no logical sense whatsoever. The characterizations—or lack thereof—of each of the boss characters certainly raises questions, especially when compared to the fleshed out personalities you encounter throughout the game. It's fair to say that a down-and-out man on the street in Lower Hengsha has more character than any of the big badasses flaunted throughout the game's pre-rendered cinematics. It should be no surprise then, to discover that all of the boss fights were not developed in-house at Eidos Montreal, but rather outsourced to a little known studio called G.R.I.P. Entertainment, which might as well be a reference to GIRP given how poor the boss fights are in comparison to everything else in Human Revolution. ![]()
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, "There is also a river called Helikon [in Pieria]. (...) But, they go on to say, the women who killed Orpheus wished to wash off in it the blood-stains, and thereat the River sank underground, so as not to lend its waters to cleanse manslaughter." —Pausanias, Description of Greece 9. 30. 8 |
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#2 |
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UP Regular
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Why would your outsource arguably some of the most memorable parts of your game?!?!
Unless you're calling in a ringer, you want to do the most important things of your game in-house.
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Shoot to kill, aim to please. First to join Club Mathlete! |
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#3 |
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Shock n00b
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True JM.. but the boss fights honestly weren't built up well either. They kinda appear, are weird, and you move on. Although the final boss was *SO* weird.. I had to google wtf was supposed to be going on. It was far more "confusing" than "challenging" or "memorable".
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Frag hard, laugh harder. |
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#4 | |
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Optimum Trajectory
Join Date: Apr 2004
Location: Abandoned Clinic
Posts: 1,163
Downloads: 3
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I'm glad I haven't bought this game... now I probably won't.
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#5 | |
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UP Regular
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To quote an accomplished designer's gamasutra article:
http://www.gamasutra.com/view/featur..._structure.php Quote:
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Shoot to kill, aim to please. First to join Club Mathlete! |
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#6 | |
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Optimum Trajectory
Join Date: Apr 2004
Location: Abandoned Clinic
Posts: 1,163
Downloads: 3
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I think I'll stick to the Lonesome Road...........
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#7 |
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Shock n00b
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Boss fights aside (all.. 4? of them?) it really is a good game. Not buying it because the boss fights suck is kinda like not going to a movie because you heard bad things about the ending credits.
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Frag hard, laugh harder. |
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#8 | |
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Optimum Trajectory
Join Date: Apr 2004
Location: Abandoned Clinic
Posts: 1,163
Downloads: 3
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I'll wait until it's discounted...........
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#9 | |
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UP Regular
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http://www.joystiq.com/2011/09/15/st...volution-load/
Quote:
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Shoot to kill, aim to please. First to join Club Mathlete! |
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