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| Official News The Playground's Official News |
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#1 |
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Duck and cover...
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If you find something broken, holler.
Uploads have been disabled. Until I can figure out exactly what I'm going to do for the files we have currently, they will remain available for download, but we will not accept new uploads.
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Human beings, who are almost unique in having the ability to learn from the experience of others, |
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#2 |
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UP Regular
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Hooray, I missed me some UP. Hello new Facebook people!
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Shoot to kill, aim to please. First to join Club Mathlete! |
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#3 | ||
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UP Regular
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Quote:
I'll post it here again anyway: Quote:
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2'Face |
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#4 |
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Duck and cover...
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I have, 2_Face...
To you and the other server admins that have PMd me, I appreciate your offers. One of the biggest issues is getting the files and data regarding them back into a format that is actually usable by you. One of the things that I have been considering doing is setting up a torrent tracker database and seed system. All other server admins could participate in the seeding via some rsync/ftp magic, as well as allow their own users to contribute, either via torrent, or via ftp. A couple of ways it works: 1. A user wants to upload a file via FTP/Flash/whatever: They plug in the info about the file into a website, then upload the file. The website makes that file available to the other servers and users via torrent, and seeds it out the other servers along with what is essentially an NFO file for addition of the text into their system. All servers would offer the file via direct download, but a person could get the file far faster through the torrent, using all N-number servers that are part of the network. 2. A person creates their own torrent, including their own NFO file in a standard format, then loads that torrent to any of the server networks' trackers. Each server would then immediately start pulling the torrent, and would reseed endlessly. In talking to a number of hosting facilities, they are fine with this, as it is the sharing of content that is totally legal to do so (Unreal maps). Or, I could just get the files and data to you guys via a private FTP and let you all figure it out how you each want to do it. If there are any of the server admins out there, feel free to post in here to chat about it.
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Human beings, who are almost unique in having the ability to learn from the experience of others, |
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#5 |
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Registered User
Join Date: Jun 2009
Posts: 1
Downloads: 31
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Bumma
It's been a while,I am 54 years old and still have my other tower with hundreds of UT 2004 and '99 maps I DL from you ppl.Those games will not play on my Alienware,Win 7 rig.I sure do miss the X-mas maps that I used to get from here and I am REALLY going to miss this place.This is the first time I have ever written to a web site so you can imagine that this is major for guys like me.Best of luck to you and yours and Merry Christmas to all and their families.May you find great success in the future. Perus
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#6 | |
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Where's Dave?
Join Date: Nov 2001
Location: Greatest state in the greatest country
Posts: 5,607
Downloads: 2
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Quote:
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Pork the other white meat |
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#7 |
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Registered User
Join Date: Dec 2006
Posts: 4
Downloads: 5
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Wow. Been a long time since i was here too. I don't really do the social thing too much. I read too slow for that. I've downloaded a ton of maps and skins from you guys. I will definitely miss the place. All the things i've downloaded, i do have copies on my harddrive. I prolly should burn all that to disc for archiving purposes since my "source" is going away.
As for an "unsupported" game...i suppose that's true for official support, but it's well supported by the community, or at least was till recently. I will continue to play as long as there are servers to play on and when there aren't any more, i may host my own Thanks to all who have put soooo much work into not only this site, but the content to host on the site. |
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#8 |
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-=UP:Dorkorama
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Did I miss something? I don't usually follow other Unreal related sites, so why do so many people think that U.P. is set to evaporate? The closest I can come up with was a call for people to download and backup maps in the slight chance that the server move could wipe data or make them inaccessible for a while.
I'd really hate to see any good community site, regardless of size, fall into disuse because of some notion that is closing when it is still open.
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UNREAL PLAYGROUND «Click IP address to Play» «IRC» (Last updated 2009-01-14) « U.T. CtF •72.5.250.120 •7v7 •SLV201 •Relics •FragFridays » « EXTREME w00tabulous CtF •94.75.238.104 •5v5 •ColorInstagib •ZeroPing •w00tWednesdays •Mappacks » |
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#9 |
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Duck and cover...
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Dorko,
One of the things that I had said is that I would likely end downloads here on the new server. I just have to kind of watch what kind of a load things get... If I bust bandwidth limits, then there's trouble. If not, I may keep 'em around. I dunno. That said, we have freaking 40+GB if maps on here. Jumpin' Jiminy Christmas. You people need to stop making maps, already. LOL!!!
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Human beings, who are almost unique in having the ability to learn from the experience of others, |
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#10 |
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UP Regular
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Kingster please read your private messages
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2'Face |
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#11 |
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Duck and cover...
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I did.
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Human beings, who are almost unique in having the ability to learn from the experience of others, |
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#12 |
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UP Regular
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so, can i get an answer ?
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2'Face |
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#13 |
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Duck and cover...
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Not yet.
Breathe, Padawan. You'll hear from me soon enough.
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Human beings, who are almost unique in having the ability to learn from the experience of others, |
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#14 |
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UP Regular
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ok, just checkin' ![]()
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2'Face |
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#15 |
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Spin it let's begin it.
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Woot, missed UP in the short time it was offline. Thanks Kingster!
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