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| Unreal Tournament 2003/2004 UT2003 Threads merged here... |
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#1 |
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HATSUNE MIKU IS THE BEST!!
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Maybe too big files? :(
take a look of my skins I've made to UT2004:
http://skincity.beyondunreal.com/ind..._infos&id=2525 I was just wondering maybe the file is too big for only 8 skins with 4 team colors? |
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#2 | |
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-=UP:Dorkorama
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Quote:
![]() ... Yes; it is a tad immensely too large. Perhaps a tenth of that?
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#3 | |
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HATSUNE MIKU IS THE BEST!!
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Quote:
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#4 |
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-=UP:Dorkorama
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That's automatically four times as much uncompressed data as the original textures. Another factor would be which texture compression is used.
__________________
UNREAL PLAYGROUND «Click IP address to Play» «IRC» (Last updated 2009-01-14) « U.T. CtF •72.5.250.120 •7v7 •SLV201 •Relics •FragFridays » « EXTREME w00tabulous CtF •94.75.238.104 •5v5 •ColorInstagib •ZeroPing •w00tWednesdays •Mappacks » |
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#5 |
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Cynical [+]
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Texture sizes are exponential:
256 x 256 = 65536 512 x 512 = 262144 = 4 times bigger (not 2) If compression's involved the ratios will change, and they'll not always be less.
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