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| UT3 Beta Maps Need some help with your level? Beta it up, then ask about it here... |
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#1 |
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No Sorrow,only Pain
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THE FINAL IS OUT!!!!!!!=>http://www.unrealplayground.com/foru...o=file&id=7431
http://www.fileplanet.com/files/200000/200276.shtml -MSUC Phase 3 - Best DM/CTF Level and Best Graphics in Map- Honorable Mentions NAME: DM-ConQuestorPreBETA VERSION: PreBETA COMPATIBILITY: UT3-PC,Patch 1.3 is recommended. DESCRIPTION: Big DM Map with Industrial Complex(Pipes)as the Ruins with its Elements around.Best Player Account 8-14.Patch 1.3 is recommended. This is PreBETA=>It means no PostProcesing,no BlockedVolumens,no FogVolumens, no TerrainPaintfinish,... ****PLEASE FOR SUGGESTIONS..... DOWNLOADS: Unrealplayground Screenshots: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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My Maps : DM-ConQuestor UT3 -MSUC Phase 3 - Best DM/CTF Level and Best Graphics in Map - Honorable Mentions UT2k4: ONS-Celebis/ DM-Kandhar/ ONS-Cosimia and others Last edited by LittleMOM; 09-06-2009 at 02:37 PM. |
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#2 |
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Handle whit care
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Nice map, but work on the bots. They get stuck about every where.
The water, you have only put a sheet to look like water, but in it it is land. And other minor thing's. But it look's good. Keep on ![]()
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Christian All the lonely people where do they all come from? All the lonely people where do they all belong? |
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#3 | |
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No Sorrow,only Pain
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Quote:
The Bots are only placed to make the Map playable=>Finetuning is in progress The TerrainPainting,PostProcesing,VolumeFog,..etc are on the way
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My Maps : DM-ConQuestor UT3 -MSUC Phase 3 - Best DM/CTF Level and Best Graphics in Map - Honorable Mentions UT2k4: ONS-Celebis/ DM-Kandhar/ ONS-Cosimia and others |
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#4 |
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Registered User
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Hey I love the visuals !I can't test it now, but what I can say is that for an alpha, it rocks! I can only speak from teh screens : the level is full of details, I love that. There is nothing I can explain you from that point. You're experimented. The greatest lack I can see is the lighting scheme : flat .Of course you can improve it, but I think you should use color contrast (like blue/yellow/green lamp) to make teh players' path CLEARER, also to "unflat" the architecture. On screen1, seems like it's at dusk, here the lamps lights the path. I find it good. On screen2, the sky is brighter (and nicer), but the structure (+ the rocks) are boring to look (maybe like some worst Gears1 maps). So for me the architecture is done, 'cause the feeling is great, foliage make the facility "old but still livin' ". This is reminding me of some Unreal2 levels, with more vertical feelings. So keep up the good job , the only wrong thing I can see is lighting .
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UnrealEd addict
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#5 | |
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No Sorrow,only Pain
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Lighting ist flat-it`s OK,because of PreBETA=>Floorplan is made and the Architecture too.Other things are in work/progress. The Lighting-Finetuning will be combined with PostProcessing and VolumeFog.I`m just interesting if the Gameplay rocks,if the Weapons,Items,etc. good placed are!?? ![]()
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My Maps : DM-ConQuestor UT3 -MSUC Phase 3 - Best DM/CTF Level and Best Graphics in Map - Honorable Mentions UT2k4: ONS-Celebis/ DM-Kandhar/ ONS-Cosimia and others |
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#6 |
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Handle whit care
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For me they item placement are ok. Whit good bots, the game play will be just fine. Cause the layout out the map is great for that
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Christian All the lonely people where do they all come from? All the lonely people where do they all belong? |
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#7 |
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Registered User
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... I downloaded it yesterday. In fact there are a lot of things to improve in the wep/items placement. Also a lot of non-blocking statics/and foliage blocking payers' shots . But it's not a problem if I notice you them all. If think I will take a lot of screenshot to show you all the "little" ****s I've seen . Wiedersehen !Edit : **** mean **** ^^
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UnrealEd addict
Last edited by DarkDtk; 03-18-2009 at 06:14 AM. Reason: spellcheck |
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#8 | |
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Cynical [+]
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... still here, prowling around ... |
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#9 | ||
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No Sorrow,only Pain
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Quote:
![]() [quote=DarkDtk] Quote:
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My Maps : DM-ConQuestor UT3 -MSUC Phase 3 - Best DM/CTF Level and Best Graphics in Map - Honorable Mentions UT2k4: ONS-Celebis/ DM-Kandhar/ ONS-Cosimia and others |
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#10 |
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Handle whit care
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They item placement is good period.
Just waiting for the bots, and the rest of the map to be finish. I'am not a very big fan of UT3, but I will play that map any time. Great layout, for a UT3 map. Please keep on, you don't see oftend good layout maps for UT3
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Christian All the lonely people where do they all come from? All the lonely people where do they all belong? Last edited by Cobra; 03-18-2009 at 07:09 PM. |
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#11 |
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Registered User
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Check your PM LittleMom
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UnrealEd addict
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#12 | ||
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No Sorrow,only Pain
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THX Cobra for Your Feedback.I`m going to work harder on it and make it finished-I will keep it on ![]() Quote:
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My Maps : DM-ConQuestor UT3 -MSUC Phase 3 - Best DM/CTF Level and Best Graphics in Map - Honorable Mentions UT2k4: ONS-Celebis/ DM-Kandhar/ ONS-Cosimia and others |
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#13 |
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No Sorrow,only Pain
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Actualy=> Bersek,Udamage and JumpBoots are in,but far away from each other.
All ArmorPickUps are in,but also away and better placed. Avril an WeaponLocker are deleted. On the Pipes is another BotNetwork aktiv,and there are many Jump Pads around........still testing ![]()
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My Maps : DM-ConQuestor UT3 -MSUC Phase 3 - Best DM/CTF Level and Best Graphics in Map - Honorable Mentions UT2k4: ONS-Celebis/ DM-Kandhar/ ONS-Cosimia and others |
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#14 |
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Registered User
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[FLOOD=kewl[/FLOOD]
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UnrealEd addict
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#15 |
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No Sorrow,only Pain
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__________________
My Maps : DM-ConQuestor UT3 -MSUC Phase 3 - Best DM/CTF Level and Best Graphics in Map - Honorable Mentions UT2k4: ONS-Celebis/ DM-Kandhar/ ONS-Cosimia and others |
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