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| UT2K3/UT2K4 Map Announcements Announce your work here! |
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#1 |
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Registered Monkey
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It's been a long time coming. Old Skool Monsta Toolz (OSMT) is now available. So, I'll start it off by presenting...
OSM-Gauntlet NOTE: The OSMT toolset is required to play this gametype. Luckily, OSMT v1.0 is included in this map's .zip file. Installation instuctions for both this map and the toolset are available in the readme, OSM-Gauntlet.txt. UPDATE: The latest version of OSMT is now available from the link above. This map represents an example for the Old Skool Monsta Adventure gametype (OSM). OSM mappers are encouraged to reverse engineer this map to see how this gametype and it's related actors can be implemented. There are three routes to take to finish the map; a branching set of Objectives to complete. Each route emphasizes either Puzzles, Traps or Monsters. Although, all three elements are always present in varying degrees. This should add some replay value to the map. Try it out, then try it again using a different path. ![]() It may be useful for some to use the series of Walkthroughs I've made for the various sections of this adventure. FAQ: What is OSM? OSM Adventure is a new gametype included with Old Skool Monsta Toolz (OSMT). It is designed to lead players to "Run the gauntlet of monsters, puzzles and traps." It is also a gametype that lends itself to telling a story. Along with the use of cutscenes, special effects, and the improved AI of the monsters, this gametype should set itself apart from all others and offer players unique gameplay experiences. Is this a SinglePlayer gametype or Cooperative? Both. OSM Adventure was originally designed to be a SinglePlayer, offline-only gametype, but has since evolved to an online-capable gametype that allows more than one human player. The mapper decides how many MaxPlayers their map will hold and designs the level accordingly. Is OSM-Gauntlet a Cooperative map? This map has always been designed as a SinglePlayer map. CoOp requires a different setup and some careful design that I didn't do here. CoOp play was introduced late in the OSMT development. However,... There is a cheat code (console command) available in OSM Adventure: "Comrade <CharacterName> (<bFavWeapon>) (<bFullAmmo>)" You can call up any character and give them their favorite weapon or full ammo. These are not bots, they are ScriptedCharacters, so they will not pickup items, take orders, drive vehicles, etc. But they will follow you around and fight alongside you. For more information on the Old Skool Monsta Toolz toolset and OSM Adventure, see the Mods/Mutators thread, Old Skool Monsta Toolz.
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- SuperApe ![]() -= Unreal Geek =-= Flash Padawan =-= Animation Refugee =-
Last edited by SuperApe; 03-20-2008 at 10:08 PM. Reason: Three routes to take can add replay value. |
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#2 |
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|HERO|Duo Maxwell
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short but sweet.(short, not shot, sorry)
Good job, cant wait for more.
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-|HERO|Duo Maxwell!!! |HERO| CLAN Email Me -The Hangout VCTF/TDM SERVER UT2004://205.234.167.180:7777 Last edited by HERO Maxwell; 07-28-2006 at 08:39 PM. |
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#3 |
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Registered Monkey
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Not sure. Did you mean to say, "short"? As in, you played through it already?
That was quick. 'Has to be a record. Did you know there are three different routes to take? They each have a different emphasis: puzzle, trap and monster. Anyway, thanks for the post, Hero.
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- SuperApe ![]() -= Unreal Geek =-= Flash Padawan =-= Animation Refugee =-
Last edited by SuperApe; 01-11-2008 at 10:14 PM. |
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#4 | |
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|HERO|Duo Maxwell
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Quote:
![]() I didnt see the area in the center screenshot, so I must have missed a few things. Anyway, it looks and plays great. The intro was a great touch.
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-|HERO|Duo Maxwell!!! |HERO| CLAN Email Me -The Hangout VCTF/TDM SERVER UT2004://205.234.167.180:7777 |
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#5 |
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120dB
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Sweet. Can't wait to play and get more maps. Keep up the great work
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"Space may be the final frontier, but it's made in a Hollywood basement."-Red Hot Chili Peppers |
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#6 |
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don't worry about it
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As soon as I install it, I'll give feedback.
Now I know I only have to do this for the first map, but there has to be a better way than zip inside of a zip Glen.
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Blitz's Advanced Bot Pathing Tutorial |
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#7 |
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beep...beep....beep...
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Well done SA on getting the tools finished.
This hametype ROCKS ![]()
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#8 |
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120dB
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I got owned by the monsters.
![]() Great game though I love it, can't wait for more.
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"Space may be the final frontier, but it's made in a Hollywood basement."-Red Hot Chili Peppers |
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#9 | |||||
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Registered Monkey
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Quote:
Quote:
Further discussion about this point should either be on the OSMT thread, the private subforum, or better yet a PM to me. ![]() Quote:
![]() Quote:
__________________
- SuperApe ![]() -= Unreal Geek =-= Flash Padawan =-= Animation Refugee =-
Last edited by SuperApe; 07-29-2006 at 12:33 PM. |
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#10 |
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UP Regular
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Odd, I can't play it...
I'll try it on my other PC a bit later. I can't wait to see this. ![]() |
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#11 | |
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Registered Monkey
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Quote:
Being a new gametype, you need to install the Old Skool Monsta Toolz, which are included in the .zip file. Installation is easy, just takes a second and you only have to do it the first time you download a map that uses OSMT. (I can hear Mango now. )
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- SuperApe ![]() -= Unreal Geek =-= Flash Padawan =-= Animation Refugee =-
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#12 |
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UP Regular
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But I did install the toolset...
Probably because this is the computer I used to use, so UT2004 is battered and bruised from various mods and things. I put the System files in System, and Texture files in Textures. Is there anything else to do? |
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#13 | ||
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Registered Monkey
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Quote:
I'll PM you to get the details. EDIT: Quote:
I just wanted to make sure there wasn't a problem with the download. ![]()
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- SuperApe ![]() -= Unreal Geek =-= Flash Padawan =-= Animation Refugee =-
Last edited by SuperApe; 07-29-2006 at 03:03 PM. |
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#14 |
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UP Regular
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OK, played it, very cool!
![]() The only problem I found was that the weapons/pickups aren't there again if you die. I found myself with a Link Gun only at the end bit. Would a WeaponBase be more suitable?I can imagine it being even better with two players (and cooperative objectives, e.g. one stands on a switch and the others go through a door, that kinda thing) but this definitely has potential. ![]() |
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#15 | |
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Registered Monkey
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Thanks for the comments.
Quote:
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- SuperApe ![]() -= Unreal Geek =-= Flash Padawan =-= Animation Refugee =-
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