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Old 11-16-2004, 10:00 AM   #31
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Quote:
Originally Posted by XepptizZ
Well, EBD, I actually knew that, cuz that's the way I created mine too. But CS does have a great filter I'm just jalouse of. It's called "Fibers", in the right hands it's a magical tool. Isn't there some kind of ps7 update to CS?

(Imagine a picture here)

O, and prof, that basesx45 just , well, Rocks!!!
Glad you liked! I just posted the original version of it in that post. It's perfectly tileable. When I tried it in the game it really soaked up a lot of light so I toned it down a bit. Whenever I converted it to .jpg so you all could see it I brightened it up a bit. It looks like rock with some kind of green moss on it in little specks. Is anyone in the mood for some lightning?? I have a lightning texture that I used in a skybox in a map I would not wish for the devil to see but it didn't come out too bad. There are 4 lightning textures and it's best to use them on a translucent special lit surface with flickering special lit lights to illuminate them and animate them. You could also use them on a mover if you didn't like the special lit stuff. There is also an ugly one I made for a floor while I was playing with a whirl and pinch filter one day and another fairly good stone texture. Oh and for the record I'm also a .pcx fan as I've experienced some bad probs myself with .bmp files. I tried to import a 256x256, palletized (indexed, 256 color, whatever you wanna call it), .bmp file and I got some psychadelic results to say the least!. LOL I've stuck with .pcx ever since and have not had a problem except whenever I would forget to go 8 bits per pixel with them or something. That's psychadelic too!.

Edit: XepptizZ I've been tinkering with than cool new found knowledge you found in this link.

http://wiki.beyondunreal.com/wiki/Selecting_Surfaces

and I've been playing with that AdvancedTexturePaste and I gotta say that is a very useful piece of knowledge! You don't want to use advanced texture paste on pependicular surfaces only parallel ones or you'll get some weird results but this does take about half the work out of scaling and aligning textures quickly!. Just wanted to say thanks for finding that again!.

Cheerz
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Old 11-16-2004, 11:34 AM   #32
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Speaking of textures.....grab this new pack over at NaliCity.

http://nalicity.beyondunreal.com/map_hub.php?mid=7937
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Old 11-16-2004, 01:37 PM   #33
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View first page of this thread for the total list of links mentioned in this thread as well as some others.
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Old 11-16-2004, 02:12 PM   #34
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Here is a small texture pack I made which was a bit of an experiment. They are totaly hand drawn textures (pencils) and touched up in MGI photosuite in order to enhance them. It is experimental and sort of rough as the wall tex doesnt line up perfectly. I will hopefully complete this pack soon.
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Old 11-16-2004, 02:24 PM   #35
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A quick poster I whipped up from a pic I got of the net from Starship Troopers 2. I thought it would look good as a poster so here it is!
It also used to be my old avatar.
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Old 11-16-2004, 03:03 PM   #36
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I took your block texture Uncle Bob and made it tile correctly. I had to sttttrrrreeeetttttcccchhhh it out a bit horizontally and vertically but it's still your drawing and it now tiles correctly. Is this what you were talking about when you said "as the wall tex doesnt line up perfectly"??. Try this one in your map. The individual blocks will be a bit bigger because of my stretching I did on it but use it if you like it! You don't have to thank me if you like it. It's your texture use it wisely!

Cheerz
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File Type: pcx brickwall1a.pcx (77.7 KB, 155 views)
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Old 11-17-2004, 10:12 AM   #37
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yup...nice idea from Xept...
Once I've got a total weirdy idea of how a map could look totally cel-shaded...For my feeling a map could be so leet with just paint-textures...not photo shop textures, cauze it would look to realistic...

I've already made some textures to show you what I meant..

Greetsz...
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Old 11-17-2004, 03:12 PM   #38
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metal texture
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Old 11-17-2004, 03:50 PM   #39
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A couple more 'Sketched' textures -a nifty trim and either a ceiling or floor texture (it can be used for either).
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File Type: pcx Trim1.pcx (68.1 KB, 154 views)
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Old 11-21-2004, 01:43 AM   #40
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MORE!

(indexed and ready to go)
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File Type: bmp metalbrown.bmp (17.1 KB, 185 views)
File Type: bmp ebd32redlight.bmp (2.1 KB, 177 views)
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Old 11-24-2004, 03:27 PM   #41
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check this site i just stumbled upon! kool textureshttp://www.pinkjuice.com/
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Old 11-24-2004, 06:34 PM   #42
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Quote:
Originally Posted by Skaarjcrusha_AA
check this site i just stumbled upon! kool textureshttp://www.pinkjuice.com/
Nice site if you need graffiti especially! I found a nice little site that has a few usable textures here:

http://www.koumis.com/textures.htm

However the site says this on its homepage: "YES!!! EVERYTHING ON THESE PAGES ARE FREE AND ROYALTY FREE. THAT IS TO SAY YOU CAN USE ANYTHING ON THIS SITE FOR PERSONAL OR COMMERCIAL USE.

Nothing on this site can be sold or redistributed in any way!!!"

The part where it says "Nothing on this site can be sold or redistributed in any way!!!" just means you cannot sell or redistribute these textures on another site but you can use them in a map if you find them useful. This also means that you cannot claim that *you* made the textures as that would be another form of redistribution. However it sounds contradictory for it to say it's free for commercial use and then say that you can't sell them! That's what a commercial use would be is to sell them!.

Edit: Oh here is the homepage URL where you can read the message I posted above and browse the whole site if you wish.

http://www.koumis.com/resource.htm

Edit2: Here is a Google search I've been trying to sift through if anyone wants to help and find something cool!.

Google Search

Cheerz
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Last edited by Professor; 11-24-2004 at 06:58 PM.
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Old 11-26-2004, 11:36 AM   #43
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i got bored so i whipped up some textures. their kinda cool. made them in photoshop. enjoy
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File Type: bmp ceiling1.bmp (48.1 KB, 171 views)
File Type: bmp floor1.bmp (48.1 KB, 177 views)
File Type: bmp trim1.bmp (824 Bytes, 168 views)
File Type: bmp wall1.bmp (48.1 KB, 179 views)
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Old 11-27-2004, 02:51 AM   #44
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Quote:
Originally Posted by Smelnick
i got bored so i whipped up some textures. their kinda cool. made them in photoshop. enjoy
pretty cool!
looks a bit of my idea for cel shaded-maps...an idea that I'm working out one day.
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Old 11-29-2004, 04:44 PM   #45
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Could someone list a list of all the good texture packs with snowy things in them as it would be useful. There is a good one that comes with DM-Iceotoxin but i cant remeber what it is called.
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