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| UT2K3/UT2K4 Content Creation Talk about resources like modelling, textures, and sounds... |
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#1 |
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a total noob......
Join Date: Jul 2004
Location: Netherlands
Posts: 66
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Maya 6.0 automap thingie
Hey peops, i am trying to give a mesh a texture .
I open the hypershade thingy put a bling in it etc etc and when i pick apply texture to selected item, 1 side stays untextured If you need it i can add a pic. tommorow
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-=-----Gaberbruno's prayer------ Our Father, who 0wnz heaven, l33t be thy h4x0r handle. May all our base someday be belong to you! May j00 0wn earth just like j00 0wn heaven. Give us this day our warez, mp3z, and pr0n through a phat pipe. And cut us some slack when we act like n00b lamerz, just as we teach n00bz when they act lame on us. And lead us not into l4m3 linkz, but deliver us from MI5, FBI, and RIAA. For j00 0wn r00t on all our b0x3s 4ever and ever, 4m3n =- Last edited by Teh-Iceman; 11-01-2004 at 02:58 PM. |
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#2 |
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Cool Signature
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First, when making a SM for Ued you need to use lambert as material.
Second, Make sure you are either selecting al faces that needs that particulair texture or select the whole object to place the same texture on every face. Maybe you forgot to map that side/face. A pic would be nice. |
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#3 |
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a total noob......
Join Date: Jul 2004
Location: Netherlands
Posts: 66
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ill send you an PM when i posted the pick.
Thnx again man ![]()
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-=-----Gaberbruno's prayer------ Our Father, who 0wnz heaven, l33t be thy h4x0r handle. May all our base someday be belong to you! May j00 0wn earth just like j00 0wn heaven. Give us this day our warez, mp3z, and pr0n through a phat pipe. And cut us some slack when we act like n00b lamerz, just as we teach n00bz when they act lame on us. And lead us not into l4m3 linkz, but deliver us from MI5, FBI, and RIAA. For j00 0wn r00t on all our b0x3s 4ever and ever, 4m3n =- Last edited by Teh-Iceman; 11-04-2004 at 09:00 AM. |
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