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#1 |
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Does it have cheese?
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build cube won't straighten out
No matter how I turn and rotate my cube,cylinder, and stairs they won't straighten out. They only rotate into weird almost straight angles. Sorry I don't have pics of it.
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#2 |
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Public Urinator
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Rightclick the builder brush -> reset -> reset all.
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all your darkest fears |
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#3 |
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Does it have cheese?
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That doesn't work. It resets back in the middle but not rotated correctly.
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#4 |
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beep...beep....beep...
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I had this a while ago, it was sort of offset like 1 degree.
Copy all, and start new map, paste, rebuild, close the editor, restart it and check it, should be fixed after that.
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#5 | |
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bFunktastic=true
Join Date: May 2004
Location: Houston
Posts: 90
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Quote:
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Yeah, sure, that's possible with UED...it's just really, really improbable. |
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#6 |
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Does it have cheese?
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sounds like a lot of work but if that's what I gotta do then that's what I gotta do! Thanks for the help guys.
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#7 |
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Ghosts, Legends then Me.
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i have had this problem but i had patience and sat there with it zoomed in Gridlock on and sat there till it was straigt you have to be VERRY subtle with your mouse movments
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Latest Projects: |
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#8 |
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UP Regular
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I think if you right-click and in the properties of the red brush, under Movement, check the Rotation, it may not be set to 0,0,0. Make it so.
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One of these days I will cut you into little pieces |
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#9 |
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beep...beep....beep...
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D'oh...yeah, i forgot about that.
I used it for static meshes too if your trying to align one on a slant, but its not parrallel, you can use the numeral rotation adjustment to line it up.
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#10 |
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UP Regular
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yea all you have to do is start another map or duplicate it into a new grip (map)
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