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Old 08-21-2004, 09:48 AM   #1
[HT]ÜberByte
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How do I add the bulldog to a vctf map?

I thought the bulldog was just like any other vehicle, so I thought you just add it's actor class the the map, but when I do that it does not show up, but all the other vehicles do.
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Old 08-21-2004, 11:26 AM   #2
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I don't think the bulldog was ever "finished". It's not an SVehicle, like the others, so there may be compatibility issues with it. In any case, you'd have to script your own factory class to properly spawn the vehicle.
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Old 08-21-2004, 12:55 PM   #3
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ok i got the factory class off the internet, where do i install it??
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Old 08-21-2004, 01:03 PM   #4
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Cant see why you would want too, the bulldog was just a tech demo to show the Unreal Engine 2 could handle vehicles and complex physics.
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Old 08-21-2004, 01:08 PM   #5
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I want to put it in my map, and turns out the script didnt work, can someone please assist me with this?
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Old 10-04-2005, 04:46 AM   #6
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try adding a SVehicleFactory/KVehicleFactory/BulldogFactory to your map
you also need a trigger to get it to spawn the vehicle (or you can use superApe's superVehicleFactory from http://www.unrealplayground.com/foru...ad.php?t=34314 )
but getting the thing to drive is another matter ...
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Old 10-04-2005, 05:40 AM   #7
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Uber Byte is loooong gone, got kicked out for ripping a tonne and ahalf of maps, and claiming them as his own.

welcome to UP anyway , someone else will tell you to die as a kinda hazing
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Old 10-04-2005, 03:27 PM   #8
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lol thanx
shoulda checked their status ...
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