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#1 |
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Grrrrr........
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Okay!! I have the lightning and the thunder and the lightsource with the lightning. Now all I need is a way to trigger a volume that hurts anyone in it and wammo, I,m almost done with my next map.Does anyone know if it is possible to trigger on and off a volume? |
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#2 | |
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Public Urinator
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Re: Triggerring a volume
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__________________
all your darkest fears |
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#3 |
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Grrrrr........
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-------------------------------------------------------------------------------- Originally posted by Scourgem Dunno, but you can probably attach volumes to movers. -------------------------------------------------------------------------------- Thanks Scourgem. Yes, it is possible to attach a volume to a mover but the volume will only effect a player that moves into it, not a player that the volume moves into contact with. Or, am I missing something? |
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#4 |
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UP Regular
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Well, you were able to trigger a zone in UT, but I'm not sure for volumes - try looking up into the volumes tutorial at UDN, I have a vague memory of seeing something about that there...
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#5 | |
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Administrator
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I played around with it and got a TriggeredVolume working. Triggering it toggles the value of the bPainCausing variable in the PhysicsVolume section of the properties. From the readme:
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"A foolish consistency is the hobgoblin of little minds, adored by little statesmen and philosophers and divines." - Ralph Waldo Emerson Advanced UT2003/UT2004 Bot Pathing Tutorial 1on1 Ultra-Duel (UT2004 version available!) |
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