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Old 10-18-2005, 03:31 AM   #1
Kaph
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Join Date: Oct 2005
Posts: 4

Unhappy How to kill a bot without calling destroy()

Hi All!

I'm still playing UT GOTY on an older computer (and lovin' it!) except for one thing that is driving me NUTS:

For some reason a combination of mutators occasionally makes bots turn invisible and invincible - nothing kills them (including the Redeemer!!).

I've written a little mutator that checks for bots that have received no damage for X seconds - and at that point I want to kill them but not call destroy() (which completely removes them from the field!). Is there a way to do this? If you give the bot damage, they are as I mentioned invincible and thus this doesn't work.

I've spent a few hours now scouring the wiki trying to find anything that will do the equivalent of:

Pawn.Kill()

HELP!!
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