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| UT Mods/Mutators UT - Mods and Mutators Discussion |
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#1 |
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UT Rocks!
Join Date: Oct 2005
Posts: 4
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Hi All!
I'm still playing UT GOTY on an older computer (and lovin' it!) except for one thing that is driving me NUTS: For some reason a combination of mutators occasionally makes bots turn invisible and invincible - nothing kills them (including the Redeemer!!). I've written a little mutator that checks for bots that have received no damage for X seconds - and at that point I want to kill them but not call destroy() (which completely removes them from the field!). Is there a way to do this? If you give the bot damage, they are as I mentioned invincible and thus this doesn't work. I've spent a few hours now scouring the wiki trying to find anything that will do the equivalent of: Pawn.Kill() HELP!! ![]() |
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