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Old 08-15-2002, 08:18 AM   #1
Q-La
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Friendly Fire on Boomball Server

Seeing that Server#3 has been empty most of the time, may be some elements can be modified to increase intensity of gameplay.
Eh..I for one think we can try turning on FRIENDLY FIRE TO 100% :twisted:
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Old 08-15-2002, 10:10 AM   #2
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I did suggest to Dork to have friendly fire at 10% because the bots are so stupid at times.
Example: On pooltable, when a bot picks up the ball, they sometimes will run into and keep running at the left center pocket (facing away from red base) Until they are killed or you Impact Hammer them away from it.
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Old 08-15-2002, 05:21 PM   #3
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How about setting the bot skill level to godlike with a minimum of 14?
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Old 08-15-2002, 08:09 PM   #4
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Godlike makes them wisier in combat, but overall they're still the stupid bots you've come to hate.
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Old 08-15-2002, 11:16 PM   #5
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Quote:
Originally posted by "Wolverine"

Godlike makes them wisier in combat, but overall they're still the stupid bots you've come to hate.
Somebody could manually edit each bot to give them better accuracy, awareness, etc. but this takes quite a while. :wink:
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Old 08-15-2002, 11:37 PM   #6
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Quote:
Originally posted by "theswarm"

Quote:
Originally Posted by Wolverine
Godlike makes them wisier in combat, but overall they're still the stupid bots you've come to hate.
Somebody could manually edit each bot to give them better accuracy, awareness, etc. but this takes quite a while. :wink:
yeah no one likes work
hehe
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Old 08-15-2002, 11:39 PM   #7
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It's all good for what u guys suggested for modifying bots attributes, but I think it's more to do with the strategeability of gameplay. Its like CTF#1 has SL with explosive ammos etc. so its good in its own right with stupid bots or not. But then better bots will make it more attractive to get in for now thats for sure.

Trying to Get Server#3 Filled :x :x :x
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