View Full Version : Help With Movers
10-11-2002, 10:10 PM
basically im using a spaceship prefab for a map im creating and want to use it as a mover but i also want to hollow it out(to allow the players to get in the space ship) and wanted to know how i could do that, ive tryied alot of stuff and none have worked. btw, the prefab im using can be found Here (http://www.planetunreal.com/prefabs/) under Futuristic and its named Red Fighter. Cna anyone help me fiqure this out?
10-11-2002, 10:43 PM
You can't subtract from a semi-solid, so you may have to rebuild the ship.
10-11-2002, 11:44 PM
I think Shirl is right.
I was just fiddling, trying to change the mesh to a brush, to another type, etc and had no luck.
10-11-2002, 11:56 PM
You may have to rebuild the brush.
10-12-2002, 06:49 AM
well thanks for the help, i finnally fingure out how to it, all i had to was not check merge face like the instruction said so and i could add the brush, make the changes i wanted and then intersect(it wouldnt do nothing with merge faces for me) and then just export it so i could use for later on, it amazing what a good night sleep can do.
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