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View Full Version : Fuels cores on UM1


ARSENiC
08-08-2002, 10:40 AM
Are the SL fuel cores shut off on UM1 on purpose? I had to take a double-take the other day when I saw health vials sitting around. I almost forgot what they were! :oops:

Dorkorama
08-08-2002, 12:42 PM
We came up with a crazy idea last night;
Volatile MedBox -- mutator that bursts MedBoxes into Health Vials when fired upon.

So... should I bother writing it?

-dgnr8-
08-08-2002, 12:54 PM
Originally posted by "Dorkorama"

We came up with a crazy idea last night;
Volatile MedBox -- mutator that bursts MedBoxes into Health Vials when fired upon.

So... should I bother writing it?


lol Can we Have Volatile Geo's? -- you shoot geo then little geo's break out of him and run around nip'n at your ankles....


:twisted:

Dorkorama
08-08-2002, 04:29 PM
GAH!!!!
Why would we want a bunch of little, hard to hit things running around all saying "No help! No help!" in even whinier voices? :P

Creeper
08-08-2002, 06:04 PM
Reminds me of the "health bunnies" mod.. turns the health packs, vials, and kegs into little nali rabbits running around. Just splat one to get health. No health nearby? No problem, just 8.4x zoom with the sniper, find a bunny, and poof.. instant health. :P

ARSENiC
08-08-2002, 07:00 PM
Originally posted by "Creeper"

Reminds me of the "health bunnies" mod.. turns the health packs, vials, and kegs into little nali rabbits running around. Just splat one to get health. No health nearby? No problem, just 8.4x zoom with the sniper, find a bunny, and poof.. instant health. :P

Hey.. I remember that! That was like 10 years ago wasn't it?

theswarm
08-08-2002, 07:12 PM
LOL 10 years? I prefer BunnyBomber, which is a U1 flak cannon that shoots nali rabbits with TNT stuck up their ass to hunt people down and explode. :twisted: :P

-dgnr8-
08-09-2002, 07:16 AM
and they'd make that little annoying cackling sound like laughing sorta,, haha