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radio667
09-12-2011, 07:50 PM
from next-gen.biz ................ The Super Meat Boy developer complains about platform-holder’s lack of support.

Edmund McMillen, co-founder founder of indie developer Team Meat, has addressed the sour taste left after working on Microsoft’s XBLA platform. Speaking during an Indie Games weblog podcast, he went so far as to say “I don't think we'll work with them ever again”.

Team Meat is responsible for the indie favourite Super Meat Boy which was released on XBLA in October 2010 and on Steam the following month.

“We've not had one [discount] sale [on Xbox] since our initial launch, and I don't know if that's going to happen,” McMillen added. “Whenever we ask, and we actively ask monthly if we can be included in a sale or get any kind of promotion, they say no.”

Fellow Team Meat founder Tommy Refenes conversely addressed the viability of Steam as a distribution platform: “Other digital distribution sites in no way compare to what Steam is,” he said. “Steam is a ****ing powerhouse.”

Source: Indiegames.com (http://indiegames.com/2011/09/indiegamescom_podcast_22_team_.html)

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