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Hostile
05-17-2009, 09:00 PM
:cry:HaHa, this has been done to death I'm sure but I couldn't help myself? :o:D

Oh .....before I upload it ....where's the beta section, an or is there going to be another pack this may fit in ...or not? It's only about 1.68 megs :D maybe put it somewhere else so you fellows can have a look? The name should say it all. Maybe it shouldn't be shared,:D but I thought it worked out OK.

Edit: I have also redone CTF-TheLongestYard map that I did some time back. It's the same map just only 1/3 the size.
CTF-w00tCliche is now 1/2 the size it once was, now without the lower route.

J6, Is there a place to put this, or should I just post it up?

Edit2 Thanks
CTF-ActionWoot (http://www.unrealplayground.com/forums/downloads.php?do=file&id=7441)

JohnnySix
05-19-2009, 06:01 PM
Hey man, go ahead an post it up. :)

I'll see if I can put some on the server for tomorrow night if I get home early. :stout:

Moved to the public forum also. ;)

Hostile
05-20-2009, 10:50 PM
Thanks J6, sorry I wasn't able for WootWednesday. You might not want to after ya see it. :D
I'll check the other maps to make sure they are ok and send them on up. It may be a couple days before I'm able :rockon:

Oh added the link to the first post. ;)

JohnnySix
05-25-2009, 04:08 PM
Played through it man, very spammy with 4 players haha.

One minor thing is the cloudzone up top, maybe a blocker instead, to stop players getting through but not weapons? Since if you fire your xloc up top, you lose it a lot of times before you get the right angle for the 'deemer.

Hostile
05-25-2009, 09:38 PM
Cool man!
Don't know why, or how bad it is, but I had also left out the music. :hammer:
In the past I have used a semi-solid brush with a cloud zone to block tele's, players, but not weapon fire. Maybe it will work out on this one. :scratch: Maybe not? I'll play around with it.
Thanks man!:w00t:

JohnnySix
05-26-2009, 04:26 AM
Cool man!
Don't know why, or how bad it is, but I had also left out the music. :hammer:
In the past I have used a semi-solid brush with a cloud zone to block tele's, players, but not weapon fire. Maybe it will work out on this one. :scratch: Maybe not? I'll play around with it.
Thanks man!:w00t:

haha - try take a spectator cam into the cloudzone and see what happens. ;)

One thing I made once was a trigger that turned xloc pucks into nalicows. I'll have to try dig it out and recode it into something useful. :p

Hostile
05-26-2009, 09:37 PM
haha - try take a spectator cam into the cloudzone and see what happens. ;)

One thing I made once was a trigger that turned xloc pucks into nalicows. I'll have to try dig it out and recode it into something useful. :p

:D that would be funny.

I'm thinking I'll just leave it like it is. The xloc thing, well it's not a way they can cheat. Thats the way I had thought make it a little hard. Keeps the noob campers down.

The biggest problem I have with the map is no music. :rolleyes:
Can't believe I had left it out.:o
But,.....Most people that play this kind of map prolly don't have the music playing at all. Same here. Guess thats why I forget.:scratch:
Unless everyone think it's something I should fix?

Thanks for the go