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View Full Version : Publishing Path Woes in Vista


SoCalRedneck
05-27-2008, 11:16 PM
MODS: Sorry if this has been posted elsewhere. I honestly searched for about 30 minutes, and found some close matches but nothing that answered my question.

MY PROBLEM: I am having trouble publishing my maps.

I am running Vista, which has a totally different user document folder structure. There is no 'My Documents' folder anymore. And from my research on how cooking/publishing works, I know that it is looking for a specific path by default (something like My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps).

So when UnrealEd goes to publish out, it always returns the error message:
"Error, Error saving '..\UTGame\Published\CookedPC\\CustomMaps\DM-GameplayTest01.ut3'"
...then freezes up.

I tried to go in and create a fake set of folders to mimic the path that UnrealEd is trying to find, but Vista doesn't allow users to do that (as far as I can find).

Is there some way you can specify a different publish path on UnrealEd?

Or possibly someone else has come up with a different solution? I can't imagine someone else hasn't experienced this yet.

Any help would be greatly appreciated.

Cheers,
Hank

Angel_Mapper
05-28-2008, 12:06 AM
Should be working just fine, the reason they switched to that system was because of Vista. Are you all patched up?

DeadMeatGF
05-28-2008, 04:59 AM
I'm not sure where the publishing path is stored, but yours (unless it's a typo) appears to have an errant double-backslash ( \\ ) in it.
Unless anyone else has a better explanation, I'd start by checking the .ini files ...