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Wackemall
02-09-2008, 03:04 PM
Hi all, fast and furious action in this small DM/TDM/Duel-level:

http://www.unrealplayground.com/forums/downloads.php?do=file&id=6784

Some screenies:

http://photo.artistserver.com/1/551/FFED41ED-10DC-3A80-B0B6987D612EC03B_O.jpg

http://photo.artistserver.com/1/551/FFED92BD-10DC-3A80-B0458D6F75990AC7_O.jpg

http://photo.artistserver.com/1/551/FFEDE263-10DC-3A80-B046F6C19C9FE1E7_O.jpg

Sonic Wallpaper
02-11-2008, 05:39 PM
Hi all, fast and furious action in this small DM/TDM/Duel-level:

downloading... will post feedback later :)

Sonic Wallpaper
02-12-2008, 09:13 AM
that was some fast action - I played with 7 bots on the 3rd difficulty setting, and while it was fun, I think it probably works better with fewer bots. I'll play some more with fewer. I'm sure this would be good for Duel, but I tend to never play that game mode.

The only issues I saw, I'm sure you are aware of - and it's the corners on the trim that are embeded in the floor - in the middle. Possibly the mesh's were resized improperly? Or maybe the mesh needs to be flipped/mirrored? The edges don't line up well.

I'd probably replace the bio gun w/ something else - maybe it's me, but I find that weapon just too weak when up against other weapons. I shoot... blob blob blob... meanwhile ping, phew, thwap, boom... I'm dead. :)

Wackemall
02-12-2008, 10:33 AM
...the only issues I saw, I'm sure you are aware of - and it's the corners on the trim that are embeded in the floor - in the middle. Possibly the mesh's were resized improperly? Or maybe the mesh needs to be flipped/mirrored? The edges don't line up well.

I'd probably replace the bio gun w/ something else - maybe it's me, but I find that weapon just too weak when up against other weapons. I shoot... blob blob blob... meanwhile ping, phew, thwap, boom... I'm dead. :)

Hi Sonic, no, I didn't notice that the trims don't line up, I'll take a look...

About the BioRifle...I placed 2 of them in the basic room so there would be 2 playerstarts (1 for both teams) near a BioRifle, off course it's possible to let the players spawn at another spot, that would probably be the best solution.
Or maybe place another weapon, but it should have the same strength as the BioRifle, more or less...


Anyway, thanks for the FB and I'll let you know when the next (final ?) version is done....


EDIT>>> Off course there should be one BioRifle in a level called 'Goop!'


:)

Wackemall
02-16-2008, 02:39 PM
Oh...I tried to replace one BioRifle with an Enforcer, but...it isn't in the WeaponPickupClass (???)

Wackemall
02-16-2008, 02:49 PM
BTW...I noticed a few other minor visual problems, but I think I started building this level the wrong way in the first place...
For example, I didn't stay on the grid...which is, I agree, not a very wise thing to do.
I do think it's a fun level to play, though, and when I know how to place an Enforcer in it, (this should be possible (???) ) I'm gonna release it as a finished map....

Sonic Wallpaper
02-17-2008, 11:56 AM
maybe only have the Bio gun in the main room?

To add the enforcer, I think you'll need to do a bit of a script modification. I think I saw something like this on the official forums.

Wackemall
02-17-2008, 12:33 PM
Yep, I think I'll discard one of the Bio's....and put the TeamPlayerStarts on other spots....

Wackemall
03-03-2008, 12:52 PM
http://www.unrealplayground.com/forums/downloads.php?do=file&id=6828