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Aalexanderrr
12-13-2007, 06:22 AM
Heya guys, is anyone interested in testing my liiitle craaapy map, which is actually just a layout, so there is no eye candy stuff^^ I need feedback on it and weapon / other pickups placement. :)

Screenies:
http://i231.photobucket.com/albums/ee281/aalexanderrr/ascentionwip3.jpg
http://i231.photobucket.com/albums/ee281/aalexanderrr/ascentionwip2.jpg
http://i231.photobucket.com/albums/ee281/aalexanderrr/Ascentionwip1.jpg

Download: http://aalexanderrr.nm.ru/ascentionlayout.zip ( lemme know if it is down, I will try to fix it then)

Installation: copy those files to My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps.

HortonsWho
12-17-2007, 02:25 PM
Are you intentionally misspelling ascension?

Aalexanderrr
12-17-2007, 03:44 PM
Not really, fixed :hammer:

lordgreen2
01-06-2008, 04:40 PM
Looks great for a alpha, well layout wise.

Nova Silisko
01-07-2008, 02:02 PM
awesome layout(must be hell to build lighting tho...)

Aalexanderrr
01-07-2008, 06:40 PM
'OMG RESIDENT EVILZ0RZ!!!' Unexpected ressurection, hehe...

Thanks for feedback guys, really appreciated. :) MM, well, not sure but don't you guys find it a little bit too small?

cooloola
09-14-2008, 07:10 PM
OMG BUMP.
Well the map is overscaled, the maximum size of any corridor or cat walk should be 256uus. And it lacks a bit of connectivity, nothing drastic just a couple of more door ways here and there. The layout is a bit simplistic, but it seems like the good kind of simplistic. Anyway if you do these improvements i should be able to give you more precise feedback.

Aalexanderrr
09-17-2008, 12:52 AM
Thanks for the feedback!!! :D I agree that the map is pretty overscaled. I really have no idea where do add those doorways though, I need to add couple of new rooms for that as well.