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Prometheus
09-12-2001, 02:36 PM
Since upgrading my hardware recently (P4 1.7GHz; GeForce3; 512MB PC800 RAM; and a big-assed ATA100 drive) my game periodically crashes. It usually happens after I've been playing for a while (an hour or so). It crashes to my desktop and there is a dialog box with a LOOOOOONG error message that says "Critical Error General Protection Fault History: Draw this <- Render that <- MakeNew something else <- blah, blah, blah..." About 6 or 7 lines of that kind of stuff. It's too long for me to want to re-type, and I'm unable to COPY/PASTE it.

My question: Is there anyone running a P4 or a GeForce3 who also has this problem? I've made sure that my drivers are completely up to date. I'm running Windows2000.

Thanks

Masterblaster 43
09-12-2001, 02:58 PM
ok, i did a post on this subject on the old forum. the many responses i got all indicated that everyone who uses UT gets that message. just forget about it. i guess u just go to live with it.

Prometheus
09-12-2001, 05:17 PM
It never happened under my older hardware setup (PIII, Voodoo3), so it has to be connected to one or more of the hardware changes.

Freakish
09-12-2001, 05:27 PM
silly you... win2k. you should have XP by now! try messing with your rendering options. (for some reason with me if i have the v-cache on i think, UT won't run fullscreen - yes this is unrelated but it goes to show that graphics settings can affect the game in mysterious ways).

MadMikey
09-12-2001, 06:02 PM
I frequently had this problem running voodoo3 under win2k. Switched to WinME and problem went away.

I am now running WinME with GeForce3 and still don't have this problem.

Masterblaster 43
09-12-2001, 10:20 PM
hey freak,

that none fullscreen thing, try this. Change ur 3d driver(or whatever its called) to softwear or something else. then that should bring it back to fullscreen, then put back on ur original. thats what i do when for some reason it wont let me run fullscreen.

Freakish
09-12-2001, 11:57 PM
a) hellz no to software rendering... D3D all the way (opengl looks the exact same but darker for me...and well-lit is quite the advantage in the game)
b)i play in fullscreen; it's just if i go into detailed preferences ('~' and then type preferences) for rendering and enable v-cache (i think that's it) which isn't normally enabled, UT only starts windowed. once I disable it, UT runs normally. so it's not enabled. =)

Masterblaster 43
09-13-2001, 12:14 AM
was that latin? anyway, i ment fo back to ur original settings(d3d) after it went to fullscreen in sofware render. thats what i do anyway.

SK TastesLike KFC
09-13-2001, 12:41 AM
Just listen to Mikey!


W2K was designed to be a workstation app. It will not play well (as you have found out) as it was not coded with gaming in mind. Switch to ME as Mikey recommends or 98 as I have done. You'll have to do without all those nifty security features W2K offers, but you'll be able to play UT trouble free.


[SK]TLKFC (PIII,GForce2 64mg NO PROBLEMS@1152x864)

Prometheus
09-15-2001, 02:03 PM
You're right, Mikey. In addition to the hardware changes, I also switched to W2K from ME. That's probably it. As to XP, my laptop came with a cheap ($19.95 if I remember correctly) upgrade offer. I should get it in the mail as soon as it's available.

Kingster
09-20-2001, 10:55 PM
MadMikey said: I frequently had this problem running voodoo3 under win2k. Switched to WinME and problem went away. SK TastesLike KFC said:W2K was designed to be a workstation app. It will not play well (as you have found out) as it was not coded with gaming in mind. Switch to ME as Mikey recommends or 98 as I have done. You'll have to do without all those nifty security features W2K offers, but you'll be able to play UT trouble free.I agree and disagree with some points in these two posts.

I am in the midst of purchasing a new machine, so don't laff at my gear. I run a P3-450 with 256MB of RAM, Lots o drive space (grand total of 120GB), Voodoo3 3000, and SB Live Value. I have Win2K Pro loaded for the OS. I had some issues at first with UT blowin up on me, but those went away with SP2 and DirectX 8.0A. I am also using GLSetup to provide me with the latest and greatest OpenGL drivers. You too can use this with your GeForce3 card. I highly recommend it. Get it here: GLSetup (http://www.glsetup.com/where.htm). Mke sure you read the IHV (Independent Hardware Vendor) (http://www.glsetup.com/ihvs/index.htm) for your card.

Now, in very rare instances, I have a video crash. It seems to be related to a specific texture (not sure which one - gonna have to track that down). On the other hand, I have to admit that I have some Win2K sound issues (BSOD on start of UT - AUGH!!!!!), and I haven't found a resolution for those yet. I'll prolly just roll to XP on my new machine when I get it - I know what causes them, and how to avoid the problem (reboot prior to start of UT), it is just that Creative hasn't released a new driver to fix the issue. Life goes on.

STTLKFC: I find that the pros for Win2K far outweigh the cons. And here's the deal: XP is still the NT kernel, no matter how you wanna slice it. The hardware vendors are gonna have to deal with that. M$ wants people to roll to XP - ALL people. Not just Win2K'ers, but ME'ers and 98'ers. In everything that I have seen, its pretty cool - and for people that have multiple "users" in their home (like me), it rocks. Get ready to make the jump.

Mikey: One of the things that helped me out with Win2K with my Voodoo3 3K issues was changing Win2K to 16Bit color before starting the game. For some reason, the V3 3K driver had some issues with changing display depth properly. Keep in mind that this is a V3 3K driver issue on all os'es, not just Win2K.

Anyway... I've rambled enuff... If you want more assistance on this stuff Prometheus, e-mail me. :) I'm happy to help.

MadMikey
09-20-2001, 11:15 PM
XP is still the NT kernel, no matter how you wanna slice it.If this is the case, how come there's gonna be Windows XP Professional and Windows XP Home Edition. You will NOT, and I stress NOT, be able to upgrade from Windows 2000 Professional to Windows XP Home Edition. It's not a valid upgrade path. Hmmmmm.

Anyway, just some food for thought about the "convergence" of the to NT and 9x product lines.

I understand Kingster. I like 2000 better than WinME in a lot of cases. I just got tired of troubleshooting. I just wanted something that worked, not something I worked on.

SK TastesLike KFC
09-21-2001, 12:14 AM
Yea, I could make it work too..... got the OGL drivers, the DX8 etc, just got tired of jackin' with it every time I wanted to play UT. And ANY crashes and/or glitches while playing are simply un-accetable. It's pretty, it's fun to lock your "multi users" out, but unless your running your home network off a 2k Advanced Server Box and implementing group policies and permissions ( for some un-godly reason), whats the point? Just give me a Linux box firewall and a powered hub with 4 ports and I'll drive somthing that goes just as fast that doesn't require my pullin' the heads off for a valve job every time I run it. As for my 98 - you have it when you pry it from my cold, dead hands................



SKTLKFC

Sergeant Todd
12-07-2005, 10:36 AM
Prometheus,
I have a crashing problem also. For example. I just dowloaded Sabbath Cat's
W00t pack. All but three are playable. For some unknown reason, Airie, Bridge and Square send me crashing. Why? Who knows. When I select the map from my CTF dropdown list it crashes before the screenshot. Then I get the popup
critical error message - something about Line 57 screenshot null something or other.

I'm running Windows 98 with a GeForce 3 and for the life of me can't figure out why this is happening. Some maps load while others crash me.

Sergeant Todd
UT Voicepacks
Filefront.Com

Kingster
12-07-2005, 11:29 AM
Ouch. Found an old thread, there Todd.

It's interesting that you only have this happening on those 3 maps. I'll make sure SabbathCat sees this.

Dark JaXx
12-07-2005, 11:33 AM
I just thought the same King...2001? hah..I don't think the people here will response...that guy is been 4 years younger when this thread started.. ;)

JohnnySix
12-07-2005, 01:42 PM
Prometheus,
I have a crashing problem also. For example. I just dowloaded Sabbath Cat's
W00t pack. All but three are playable. For some unknown reason, Airie, Bridge and Square send me crashing. Why? Who knows. When I select the map from my CTF dropdown list it crashes before the screenshot. Then I get the popup
critical error message - something about Line 57 screenshot null something or other.

I'm running Windows 98 with a GeForce 3 and for the life of me can't figure out why this is happening. Some maps load while others crash me.

Sergeant Todd
UT Voicepacks
Filefront.Com

Hi Todd, the only thing I can suggest is making sure the Bonus packs 1,2,3 & 4 are installed, screenshots won't show on maps with missing packages and possibly you may not have one or other of the texture packs possibly?

Failing that , if you could try get the error again and post a screnshot (ALT+PrintScreen will capture only the window itself and not the whole screen) and attach that to the post.

I'm not a techy person so I couldn't tell you what else it may be. :scratch: