View Full Version : Triggered ambient sound?
06-21-2002, 01:04 AM
OK, i don't know how to get it to work.
Triggered ambient sound.
Do you need a trigger?
Is the TAS the trigger?
06-21-2002, 06:05 AM
If you want to trigger a sound effect that plays once, use a SpecialEvent actor hidden under triggers.
If you want to play an ambient sound that loops for the rest of the game, I do't know. I never tried it :p
06-21-2002, 08:05 AM
Nah, just once.
But can be triggered again.
Special event should do it i think.
Theres "triggered ambient sound" in the actor classes, but ****ed if i can get it to work.
More like "triggered ambient aggression"
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