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BOOBS
06-19-2002, 10:02 PM
Anyone know why this happens? I have a P4 1.3 384 ram and a geforce3 64. It happens more then I would like

http://members.aol.com:/rbry/help

Freakish
06-19-2002, 11:46 PM
It's because you touch yourself.:eek:





:p

SK TastesLike KFC
06-19-2002, 11:51 PM
ohdamn.






SKTLKFC:moon:

ShirleyFT
06-19-2002, 11:57 PM
Try defragging the drive with the UT files and the C drive with your OS files. When you add a lot of maps and UT files this makes a mess of things in a hurry.

Idle Idol
06-20-2002, 01:33 AM
known issue, incompatibility with several things as far as I can tell. Specifically post-436 nvidia cards and win XP seem to cause this all the time. I get it a lot. If you ever see me leave game and come back and say "****ing computer" this happened to me.

If i leave and come back and say "****ing ATT", be aware my broadband sucks. but hey, better than 56k and playing UT over a commodore. <shrug>

--Idle

Kindness
06-20-2002, 07:41 AM
Happens to me all the time. Hope UT2K3 eliminates this.

I uncheck "Draw Decals" and it happens less often.

outdoor
06-20-2002, 07:44 AM
Originally posted by Kindness
Happens to me all the time. Hope UT2K3 eliminates this.

I uncheck "Draw Decals" and it happens less often.
what is draw decals?:confused:

Phanataz
06-20-2002, 08:06 AM
its like the bloodstains, skorch marks, left over pieces of Creeper's gibs from my rocket launcher.

I think Sobe fixed this problem by replacing the d3ddrv.dll file in her UT/system folder with one found on this page:
http://unreal.epicgames.com/Direct3D.htm

or read sobe's post here:
http://www.unrealplayground.com/forums/showthread.php?threadid=354&highlight=direct3d

SoBeiT
06-20-2002, 11:48 AM
I get that off & on, here's what helps:

Make sure you numbers match. The Display 16 or 32 bit must match your UT Color Depth 16 or 32.

Go to Contril Panel- Display- to color
UT- Options-Preferences- Color Depth.

I find it can change with downloads ( don't know how though ) so when ever you get that error, just check your numbers. Phan helped me out with this. Thanks Phan :)