View Full Version : RELEASED: CTF-SerratedStation
04-02-2003, 07:09 AM
Well, after two months of work on and off, I've finished Serrated Station.
"The faint shimmer of light on polished steel is nearly hypnotic as you watch the level twist and turn around you, the ramps and catwalks smooth and unbroken. Space looms overhead, rolling gently- or is it the station that rolls? For a moment, the mind is tranquil, viewing the stationís metallic beauty, punctuated by the clank of meteors. The second passes, an opponent rounds the corner, and Serrated is once again filled with the sounds of
Download here (http://www.unrealplayground.com/download.php?mapid=2538)
04-02-2003, 09:12 AM
Aha, gonna take a look at it when I get home :)
04-02-2003, 10:00 AM
Good job, MP... your best so far, IMRFHO. :D
04-02-2003, 02:21 PM
Quite nice map. I like the layout but I don't fancy all the meshes or the choice of textures on some of the surfaces. Personally I like distinct forms in the geometry so that you can navigate easily. Still a good map. :)
Next time: Make a piraty map :) yarrr
04-02-2003, 03:16 PM
Seems to take ages to make a good UT2003 map.
So much more detail to add to bring it into the "2003" league.
04-02-2003, 04:15 PM
Yeah... future projects will be less "busy", rest assured! I've got a couple in the works that I hope will be cool.
04-02-2003, 04:24 PM
Nice work! I like the addition of the meteor shower. Really brings the theme alive.
04-02-2003, 08:40 PM
I screwed up... one of the blue playerstarts is in the red base... :(
The problem's been fixed now, V2 has been released. The download link now points to that version.
Sorry for the trouble.
04-02-2003, 09:08 PM
nice pic good blend with your name....will look at it later MP...then comment
04-02-2003, 10:57 PM
Thanks blito3... Photoshop can be tons of fun sometimes :D
I'm trying to place your current "location"... I know I've heard "olympic mons" before... is it that mountain on mars?
04-03-2003, 12:20 AM
Originally posted by MortalPlague
I screwed up... one of the blue playerstarts is in the red base... :( Heh...that explains why I managed to get lost.
04-03-2003, 05:49 AM
...And how I kept beating Spiffness to his own flag after he killed me when playing this 1 on 1 against him. ;)
04-04-2003, 10:48 AM
...And how I kept beating Spiffness to his own flag after he killed me when playing this 1 on 1 against him.
Boy was THAT a pain in the ass:blah:
Spend 15 minutes chasing your ass down only to have you take my flag 3 seconds after dying:rolleyes:
Come back with that fixed version BIATCH:evil:
good stuff bud
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