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Warthog
03-25-2003, 10:56 PM
It's a big indoor map, dimly lit, with a heavy mix of long range and close in fighting. Explore the map and you'll find many new opportunities and angles for attack. It's best for 10 or more players or bots. It's pretty simply built, so it runs fast with no problem. It makes for killer DMs or TDMs. I think you'll enjoy it. Have fun.

Download it here: http://www.unrealplayground.com/maps.php?game=ut2&type=dm&search=DM-Radira_Complex

|||LozHippy :-)
03-30-2003, 08:17 AM
I had some fun with your map :)

things i liked - I like how you've got such a big map into such a small file, and the bots are eeevvill - totally kicked my ass. Some of the gameplay was good and I can see quite a bit of effort has gone into the map.

things I think you could work on next time - I don't like the gameplay in the really narrow corridors, or the way you can get stuck so easily on the bushes.
It would look more appealing if the whole map had as much eye candy as the main room (I dont mean clutter the whole place up - you could make room for it :) ). Light sources and a level preview would also help.

Warthog
03-30-2003, 12:01 PM
Thanks for the feedback Hippy. I hear what your saying about the shrubs and narrow halls. The narrow corridors are there to give you a sense of urgency to move through quickly. The shrubs and plants are placed at the entrances to the halls and stairway for looks, and to make it a little tricky to enter these areas. Granted, its a pain when you get hung up on the shrubs, or trapped in the halls while under fire being chased down by bots or others (I curse myself when I get blown away there as well) but the map is simply built, and I tried to use a challanging layout while keeping the file small. Besides you can always use these tricky spots to your advantage.
Anyway, its my first map and I appreciate your input. I'll keep it in mind for the next. ;)

Fill this map with people or bots and you'll have some fun.