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{chey}UN*REAL
03-13-2003, 01:01 AM
I am just curious as to how a person who can have a ping of almost 300 through the whole game practicly own everyone ???

I know when my ping creeps up around 200 I might as well just become a walking target for everyone......

This person was pulling off combo's like it was nothing....

But yet all the way through the game never was their ping under 250....


Would someone shed some light on this for me please...

SS attached...

{chey}UN*REAL
03-13-2003, 01:01 AM
amd 1 more SS

Idle Idol
03-13-2003, 01:13 AM
you get used to it. if it's what you have to play with all the time, you adapt. i've been successful at 200-250 ping. and i've seen others do more than adequate at up to 600 ping.

of course if it was totally without latency it would be ideal, but you adapt to what you have.

one thing i bet is different about them, i bet their kill-death ratio isn't as good as other good players who have ~100 ping.

--Idle, die HPB! die!

{chey}UN*REAL
03-13-2003, 01:21 AM
yea guess I was not taking into account if that what ya got to deal with all the time you get used to it...

And as always you are right ...just checked thier stats......



Averg.. ping ....249.....would hate to see how good they are with a low ping..lol.............


tanks....τΏτ

Nitestalker
03-13-2003, 01:22 AM
If their ping stays pretty constant around 250, does it just take getting the right timing? I think what messes me up sometimes is mine will be not bad 120 or so and then it jumps to 250 and then back down to 120 and up again, and I can't do much cpet suicde.

-=[Dg]=-
03-13-2003, 01:30 AM
I like what UN*REAL did here:
Uno (http://homepage.mac.com/drew1/.Pictures/Uno.jpg.jpg)
Dos (http://homepage.mac.com/drew1/.Pictures/Dos.jpg.jpg)
Tres (http://homepage.mac.com/drew1/.Pictures/Tres.jpg.jpg)

outdoor
03-13-2003, 02:42 AM
ooh nice capture Dg.....


hey i get 200-300 ping too.... does that mean i can't own??:moon:

Kingster
03-13-2003, 06:34 AM
Wasn't it |Hero|Duo_Maxwell, that use to rock on the modem... And then when he got broadband, he smoked? I think it was him - Could be wrong though. At any rate, I know there was SOMEBODY.... Hehehehe...

HailtheGoat
03-13-2003, 06:41 AM
You just get used to the lag and leading someone very far.
Last time I was in the states on broadband I think I did very well. I could actually hit what I was aiming at.;)

schadeness
03-13-2003, 06:52 AM
Originally posted by -=[Dg]=-
I like what UN*REAL did here:
Uno (http://homepage.mac.com/drew1/.Pictures/Uno.jpg.jpg)
Dos (http://homepage.mac.com/drew1/.Pictures/Dos.jpg.jpg)
Tres (http://homepage.mac.com/drew1/.Pictures/Tres.jpg.jpg)

... feels no pity for the splinter

did he do you too?

-vanessa

[if you save the mbg's ... she will come :p]

--==ZOOL==--
03-13-2003, 08:47 AM
HAHA GOOD ONE UN*REAL!!!:rockon:

{chey}UN*REAL
03-13-2003, 09:17 AM
YEA DG that was funny.......he just sat there................haha



FEEL MY X-LOC ???????




LOL

good §

Fl[e]ck
03-13-2003, 09:58 AM
Originally posted by Kingster
Wasn't it |Hero|Duo_Maxwell, that use to rock on the modem... And then when he got broadband, he smoked? I think it was him - Could be wrong though. At any rate, I know there was SOMEBODY.... Hehehehe...

It was |Hero|Masterblaster. He was awesome with the sniper on dialup.

SoBeiT
03-13-2003, 10:16 AM
Your right Fl[e]ck, it was Masterblaster..good memory :)

Doofus
03-13-2003, 11:41 AM
Well, it's hard to tell wtf is going on on the net these days...when we are having these "lag" problems, seems I can't even pull off a combo standing dead still. Which is probably different than someone who gets lag as a result of their ping.

On the flip side, a laggier player is harder to hit, if they don't move in a straight line. To the server, they kind of "disappear" between packets; you got to hit them when they are "there", not when your client draws them as being there.

P.S. HTG is an example of a good player who does well despite a lousy ping.

{chey}UN*REAL
03-13-2003, 12:12 PM
You guys are totally right........I was , well it was late, eyes were burning......got frustrated...you know the drill........


that is why I cutout names...I never want to accuse anyone of being a cheat...I just like getting the facts.....and that is what is great around here......

Well, it's hard to tell wtf is going on on the net these days...when we are having these "lag" problems, seems I can't even pull off a combo standing dead still. Which is probably different than someone who gets lag as a result of their ping.

And this is even more true.......like I said though....when my ping hits 200............UGGGHHH........I can't hit notta........then i jumped to S4 and everything seemed fine...low ping..but it was like in slow motion.......now when I play bots on my local machine....wow!!!!! but we all know that.........

Maybe the "net" will calm down in a month or 2......but wait ..then i won't have anything to bitch about......JEZZ......

Play
03-13-2003, 02:30 PM
You guys are absolutely right. It's not the avg high latency that causes a problem because like Idol stated, you get used to it and adapt. The problem is when you have an avg of 70-80 ms then jump to 250+, that really throws your timing and overall game play off. It was like that on S3 again last night when I literally felt like I was in one of those $6 million dollar man cut scene. You know, the one where he's running and fighting in slo mo - ta na na na na na, ta na na na na. What's worse is when you have to do a double-take on everything. For example, you throw your xloc near the flag, jump around causing havoc to draw attention from 2 -3 guys, then xloc to the flag while the whole time the opponent is wondering where you are. The problem is when it comes to hitting the alternate to translocate yourself to the flag, you find out that it was never thrown and now you're stuck trying to take on a bunch of pissed off guys ready to blow your gibs all over their flag room. :angst:

As stated in other threads by Sobe and Doofus before, I don't think the problem lies with the Internet or at least my connection to the server. My logs are showing consistent pings with no dropped packets, however I am definitely experiencing it while playing. It seems to get worse when 4 or more people join the game. I could be wrong, but to me, it seems like a server issue.

Owned by Lag,
Play

Nitestalker
03-13-2003, 02:35 PM
directx 9?

~PsY~
03-13-2003, 02:46 PM
My ave ping is 320

{chey}UN*REAL
03-13-2003, 02:49 PM
Originally posted by Nitestalker
directx 9?


Have it and all the other "patches"

Switch
03-13-2003, 03:36 PM
Originally posted by Play
...It was like that on S3 again last night when I literally felt like I was in one of those $6 million dollar man cut scene. You know, the one where he's running and fighting in slo mo - ta na na na na na, ta na na na na....

Dude I must be the six dolla man :p sometimes anyway

It is interesting, there seems to be some other factor that isn't involved with ping, such as connection type and server player priority, or even netrate, although that's easy to optimize according to the "boring guide." Mysterious, wierd, wacky, wild stuff.

It's like packet loss without packet loss, specailly when deemers and skulls go off. Server overload? Very posible. UT was never designed for twenty players. We would all have Jennifer-Anniston-butt smooth netplay if there were only 8 slots on the servers.

What is it that makes people's pings so high, but their gameplay so responsive? Hmmm. could it be... HARDWARE? Certainly a department I lack in. It's the placebo test :p I have all the symptoms and none of the controlled substances....

Scourgem
03-13-2003, 03:46 PM
That's strange... to me, the servers (actually the server, S4) seems better than ever. I get somewhat high pings (in the 200's) - used to see stuff like floating people and rockets-out-of-nowhere all the time - but a minimum of that kinda stuff lately. Only thing that persists are the minigun instagib kills, but I'm kinda getting used to those... that's what you get for doing standing combos. :D

I did survive an almost direct deemer hit from Idle the other day, though... for no apparent reason. He was like WTF? - I claimed that I'd hit it in mid-air. :p

{chey}UN*REAL
03-13-2003, 03:59 PM
Originally posted by Switch
Dude I must be the six dolla man :p sometimes anyway

What is it that makes people's pings so high, but their gameplay so responsive? Hmmm. could it be... HARDWARE? Certainly a department I lack in. It's the placebo test :p I have all the symptoms and none of the controlled substances....


Well I thought about it being hardware.......Although I am not slacking in this department, but certainly not on the "cutting edge"....ASUS A7V333 MOBO, AMD Athalon 1.6 , 512 meg DDR 2700,, Gainward 128 meg vid card.....blah...blah blah....it is almost like I am connected good, but like you said no packect loss,just an information loss. Which is connected to packect loss which I am not having.......HAHA......it is like being in a rubber ball.....you can run like hell but never get anywhere....


oh and on the part about specailly when deemers and skulls go off
last nite...... 3 seperate times I had the revenge relic...the guy kills me...I go BOOM.......he doesn't die ??????I was like "WTF"
the only explanation fo rthat is maybe he had his x-loc elsewhere and managed to change to it and respond before I took him out.....Who knows......I finally gave up....:
at this point I am just going to from now on STFU and play and who cares about points or caps......I am just going to have fun and when the guy kills me from nowhere I am going to respond with " That's nice"


HAHA...............But when this wierd "net" problem goes away......Watch out I am going to have me some giblets for dinner..and lots of them............

LOL

:moon: :hammer:

Freakish
03-13-2003, 04:16 PM
Originally posted by Scourgem
I did survive an almost direct deemer hit from Idle the other day, though... for no apparent reason. He was like WTF? - I claimed that I'd hit it in mid-air. :p

I think I saw that..it looked like the deemer got blowed up before it hit you..like you shot it down (or someone else's stray fire did).

Or maybe I'm thinking of a different round.. :dunno:

Recon
03-13-2003, 05:10 PM
or maybe it was Freaks new "SpecBot" !!!!

hehe

We all have been bitten by the mighty lag bot. I mentioned awhile back, lag is responsible for 94% of what appears to be a cheat. (just my opinion)

There are 2 players that are friends "sushi elme" and ??? that always have 300 pings and are really good. Wouldnt doubt if they were in that game chey depicted.

Amazes me too, but as said, adapted to consistent **** ping.

Lag on!!!!!!!

{chey}UN*REAL
03-13-2003, 05:13 PM
Ahh the words of a true GOD .....LOL recon.................


like I said I am just going to STFU and play........lol

Play
03-13-2003, 05:30 PM
True that. /me STFU'ed and try to play

ta na na na, ta na na na na

Mofoco
03-14-2003, 09:02 AM
Originally posted by Play
ta na na na, ta na na na na

ROFLMAO @Play

For those youngsters who do not know Him

http://www.scifi.com/bionics/fashion/index.html

xMorpHx
03-14-2003, 09:57 AM
Originally posted by Scourgem
That's strange... to me, the servers (actually the server, S4) seems better than ever. I get somewhat high pings (in the 200's) - used to see stuff like floating people and rockets-out-of-nowhere all the time - but a minimum of that kinda stuff lately. I noticed this too. #4 was laggy for the last month or so, but my ISP just raised my upstream speed and symbol rate and I seem to be better now. I can only stand playing on #1 when no one else is playing anywhere else, because #1 always features near 300 pings for me. The most frustrating thing is trying to chase down an EFC and your translocator is a half-second slow. The downside is it seems like the wrecking crew players like to lurk on #1 and #3 all the time.... doh.

C-Scrutinizer
03-16-2003, 01:47 PM
Well, if it's something that one adapts to, I certainly hope I adapt soon... I miss my old 70-90 pings (better sometimes, a little worse at others), and now have this 250-400 ping situation... looks like I can't be a shock-ho like I used to be, other weapons now seem to be more accurate... any advice from people who've had to change over is greatly appreciated, as now, i do something like xloc and sit here saying "ok....come on...come on...there it goes, finally" seems more like 2 seconds, than 2 tenths of a second.

Scourgem
03-16-2003, 02:39 PM
Hm... I ping around 200 to S4, and the SR (still) seems like the most effective weapon... or rather, the one least affected by ping. You can't use primary for long range the way you can with low ping, but the combo is still pretty damn good.

Rockets work pretty much the same way as always.

The sniper is very different... it's not as impossible as it seems at first, though - you basically just have to get used to aiming about an inch ahead of your opponent. Forget about the crosshair, just get the right height, and watch for the little smoke puff... only indication of what you're actually hitting.

As for the xloc... you just have to get used to it taking half a second to fire. C'est la crap ping.

It's not something you adapt to overnight, methinks... it took me several weeks to get used to it, and I'm still figuring out how to use pulse, sniper and mini properly.

Maybe I'm just doomed to be an eternal noob. :p

Valis
03-17-2003, 07:29 AM
"does it feel laggy to anyone else" and other popular sayings of eZ_TAB....

my first hop=40-50ms
my 7th to 9th hops usually vary in ping by more than 100ms
and my downspeed is 640k

the latency on the first hop is annoying, but its stable.
The ping JITTER i get on my way through ALTERNET in sf is the only thing i'm really fighting anymore in UT, sometimes I just want to give up and walk away because all i do is blow up on walls that aren't there or fall through solid floors into goo-pits when someone walks by and sends my ping through the roof.

As for the sniper & xloc, you can't lead what skips all over and the xloc sometimes takes 4 fires to actually shoot-fun when you're up high =] Funniest thing about the sniper tho is that i often don't bother to lead, just make sure you're at head-level and choose your shot carefully, then when you fire yank your mouse across the target with a quick jerk and after the 3rd or 4th the server will make one of its 'intelligent guesses' that you intersected the other client's position. For instance twice tonight Rib got me with a headshot at point blank range. And yet until the server registered the kill he was nowhere in sight to my client. ARG! :p

El<(')>Maxi
03-24-2003, 04:21 PM
I was on today and was having pretty bad packetloss anwhere from 1% to 35%, and this is with ATTBroadbannd cable. I tried lowering netspeed from 5500 down to 2000 and packetloss was not bad but still there, and graphics take a hit when I do that too. Anyone know how to diagnose and/or fix this situation?

When my connection gets like this I have no doubt that playing by dial-in is better. Which I used to have pretty good success with. In fact, when I first got cable I had to almost rel-earn UT

I have had on many occasions the exact question that Chey{UN*REAL} had in posting this thread to begin with. I have seen guys that absolutely dominate, (even a damn good UT player) with an over 200 ping. :scratch: And, as many have said here, the xloc is alot slower, but these "wonder" guys can xloc as if they r on a LAN. It still mystifies me sometimes, and makes me think that they have discovered some way to change the game engine to suit their connection somehow. I mean there has to be a way to strip away some of the information that the designers of UT specified needs to be sent, (packets/kbps), and if you could do this and retain all of the movement and firing info then your connection would be better able to handle it. Right?

Ya crazy notion.......just thought I'd thow it out there :D