View Full Version : CTF-SunspireND
HERO Maxwell
01-30-2002, 11:04 PM
Heres another big one I found while testing out a few maps. This is another big one and another map big on team strategy. This one can also be a little confusing, but it's definately worth a look!
Download it here (http://nalicity.beyondunreal.com/dl.php/nalicity/utctf/ctf-sunspirend.zip)
HERO Maxwell
01-30-2002, 11:04 PM
One more pic!:D
Freakish
01-30-2002, 11:48 PM
Ya know this is almost straight out of Unreal...I remember how I was all awed when I came to this map in the game..hehe. The verticality is cool, but I bet we'll get lots of bitching when we have two flag carriers hiding. It'll be *really* hard to find them. But I'll try anything once..hehe
HERO Maxwell
01-31-2002, 12:13 AM
hehe. There's nothing wrong with hard flag kills. The only thing Im worrying bout is people camping out the flag bases so that they dont have to bother with all the searching.
HortonsWho
01-31-2002, 06:37 AM
A server I used to play routinely served this map---
And it routinely ended 1-0 in OT after an hour.
reskateraver84
02-18-2002, 01:51 AM
1-0 after an hour????? sounds fun though. just downloaded the map, let me try it out later... ill post a reply if i can find this thred again....
Ghost_Recon
02-18-2002, 08:57 AM
There's something wrong. The red flag cap number is missing.
Zinia
02-18-2002, 10:35 AM
That's because he was playing with himself.
No bots I mean.
reskateraver84
02-18-2002, 11:51 AM
when i tried to play the map, the transporter said it was missing the location to be transported...... i dont know if i installed it wrong.... or somthin,but i used the map maneger to install it....
reskateraver84
02-18-2002, 11:52 AM
you wil probobly get alot of complaints on the map to...... really big and confusing.. played wit 16 bots, and never found the flag
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