- OSM Level Design
- OSMT Map Ideas
- Old Skool Monsta Toolz Development
- OSMT Beta Testing
- OSMT Discussion & Ideas
- Wangara SP early shots
- Spawning weapons
- Thing / creature factories
- OSM-Gauntlet (in progress)
- OSM-RatTrap
- Idea's and questions
- Save Feature
- OSM-Wangara BETA
- OSM-Wangara2 first shot
- PRESS RELEASE: OSMT is HOT!
- Greetings from Pancake Handshake
- Playing with the tools
- OSM SinglePlayer Map Pack
- OSM-Infiltration
- OSM-Eden (Working Title)
- Monster Manual Notes
- I must be xtoopid...
- Playerstarts
- OSM-WangaraBETA2
- Monster AI Problems & Solutions
- Up and coming
- OSM-CastleOfTheDamned
- New shots - Wangara2
- HELP....Utx issues
- Wangara 1 and 2 BETA
- OSM-Isle Of Odin
- more q's
- Bot Models as Monsters?
- Tactical Imbalance in Single Player Gameplay (An Essay)
- Wangara wallpaper
- Objectives question
- Wangara1 final
- OSM-Kindle (Sneak Preview)
- OSM-BovineSunset (Preview)
- Vehicle objective ideas
- Preparing OSM maps for release
- OSM-CastleOfTheDamned (Alpha Preview)
- OSM-CastleOfTheDamned (Alpha Preview)
- OSM-NanoClean
- OSM-EnterTheDagron
- OSM-NanoClean last BETA
- OSM-Futurama
- Kindle-ing
- OSMT mapping competition
- OSM Adventure Subscription thread
- OSM Adventure mapping competition
- The *new* Old Skool Monsta Toolz subforum
- Alternate ways to use the EndGameTrigger?
- Competition prizes!
- Spoken Hints / Effects
- Can't get OSMT.U to load in editor!
- OSM Adventure Mapping Competition Results
- OSM-JuicyFruit
- OSMT Design
- OSM-Nocturne Beta Testing Thread
- What Happened To...
- Projectiles on OSMT mobs
- OSMT question
- OSM-TimesUP (WIP)
- OSM-X-OutPost467 (Name Still being worked on) [WIP]
- MicroMachines under OSM
- OSM-TimesUP-Facility BETA
- Custom Creature - Golem (WIP)
- OSM-Exterminator
- custom monster problem
- Block Player but not Monster?
- OSM-Nocturne-2 Development Thread
- Save / Load Progress
- Shameless plug for ModDB
- Another site that hosts osm map downloads?
- Wanna get into OSM designing
- Some WIP shots - 56K alert!
- Default game type now crashes map
- Custom Text Styles.
- space fights in osm posibble?
- M-m-m-monster mesh! (Or emitter)
- Vegan Tower
- OSM-Nocturne-2-BETA Testing Thread
- Multi level triggering
- OSM-Experiment
- Resident Unreal player model
- ballistic weapons in osmt?
- osm in ut2004 demo posibble?
- Disable or Skip Death Animation
- Multiplayer OSM?
- Sentinel Turret Health and one other thing.
- Remove knockback on smartskaarj Projectile
- problems with "sniping points"
- Jurassic models
- Working on a map
- Importing other characters
- OSM-Quaked (Preview)
- A Couple of OSMT Questions
- A couple more OSMT questions...
- OSMT for UT3
- New Beginner - My quest & basic questions
- Mod Folder
- Help with a function!
- Using other models as monsters
- Legal issues????
- OSMT Poll
- OSMT Compat Question
- Having basics troubles with osmt
- New Osm Maps
- Is is possible to trigger external cutscenes with OSMT? Ie, mpgs or avi's?
- Ashura: Dark Reign, Tech Demo Released
- OSMAdventure HUD
- New OSM adventure map
- OSMT using Custom Mesh Tutorial?