- First thread baby!!!
- UT and UT2 compatibility
- Attention Mappers!!!
- Yo Mappers
- UT2003 Editor --- Max Required?
- We are saved !!!
- Resource gathering
- Zone Velocity + Bots = ???
- Mapping in UT2/U2!?!
- CliffyB Interviewed
- New editor screenshot
- Mods for mappers...?
- another question
- Map graphics look fab
- Some Unreal2/UT2003 UED Tutorials
- Map File Sizes
- Editor
- cobra
- texures
- Music
- Need serious help
- A version of UT2k3 editor out
- The New EDITOR!
- Maya included in UED
- Beautiful scenery hurts the eyes...
- Mappers Wanted!
- Take 2
- How to MANUALLY (no prefabs) make a map like antalus
- Huge UDN update.
- UnrealED 2003 Bot Path fix
- Tons of meshes
- Editor problem. All white screen?
- What will be your 1st map?
- New Editor and Win98
- No more water Zones!
- New Game, New Maps...New Music?
- Reviewers NEEDED!!!!
- bug or not?
- Meshes affect Framerate?
- Painting Custom Textures
- WinME/98x Patch for UED
- Tutorials for the new editor and Maya?
- Base texture stash
- Texture Deja Vu!
- 2k3 texture package.
- Ed crashes when I put in a Weapon Base..
- Can't subtract?
- Error
- erm...
- Lighting
- Bombing run maps
- Tonumbra... or a rookies map
- Making a map 2 versions: BR and CTF
- whoever made hall of anubis
- Where do i find the flagbase in the actorbrowser?
- Tutorials for the new Ed?
- Problem map changes play type
- Custom Utx files
- System hang loading included levels in XP?
- Footstep sounds?
- weapons rotation
- Painting Terrain and Layers!
- MeshBrain
- Who wants jump boots?
- not adding properly
- Important: Kill Z
- xweather actor?
- Sfx
- Help With Movers
- Custom Mesh Info File
- Custom meshes for download
- Light Fixture Mesh Pack suggestions
- I need help with lighting a map in UnrealED properly. Any l33t mapper?
- Rebuild Crashes
- Terrain Textures: Antalus as example
- map scaling UT-->UT2k3
- Map Creating tutorials
- A little Help Please!
- UT2k3 Editor not working help....
- Movers in UnrealEd 3.0
- volume in a volume?
- AI Tutorial for BR and CTF requested
- Map file sizes
- My first prefabs
- Emitters? How do i use them Properly?
- viewing terrain....
- pickups
- Fog? Why I can't?
- a lighting question
- How do i get details in the level selection screen??
- What's up !!!!
- noob question!
- Help with 3D Modeling??
- Static Meshes from my new map :)
- Bot Pathing Help
- What's Cooking?
- Music In Maps
- Oggs
- Terrain Editing Difficulties
- Map NEEDS Optimization!
- bNoWeapons......?
- Bots Translocating
- Defense points
- Static meshes
- I bet you map Ed's couldnt pull this off...??
- revolving a terrain
- Wanted: Mesh-Maker
- Terrain Question
- converted maps
- Zones?
- Mirroring Terrain (exporting then importing Terrain map?)
- Emitter Tutorial
- UT2003 bot sizes
- Map "Hand OFF"
- Tell me what all you mapppers have instore.....
- WTF happened with UD3??? check it out??!!
- making a screenshot of my map..help..lol
- how to make an animated screenshot of my map...?
- Terrain & Homs
- Doesn't Anyone Ask Permission Anymore?
- Patch Is Out!
- the maximise viwpoint doesnt work
- Unreal office 2003
- Where R The Flags?
- how to add music in a level ?
- New Tutorials
- early BETA pics BR-contact
- Check out these layouts
- I hate you...editor
- Particle Fading???
- How to Set Up the Defense Points for UT2003 Maps...
- Disappointing Design
- DM-Curse3
- Ued 3.0 tutorials
- WTF iS ThiS!?
- locks up when I am building
- Item scaling.
- Mover + Trigger = How?
- Sunlight Actor????
- UT into UT2003
- realistical flames
- strange lighting prob
- Need help with static model collsion
- Music and copyright laws
- Cobwebs Wanted!
- All right, Permission granted
- Hort....Xweathereffect...?
- UED3: Bright corners?
- Anti portals
- OK, need D3D help
- Wepons
- Zone / Anti-Portal help
- Terrain question?
- Static mesh pack
- Aussie mapping comp
- Collision Question
- so many ideas so little time
- how do i add an elavator
- How do i Texture properly in MAYA
- "Competitive Design Guide"
- GameTypes Allowed Here
- Terrain layer stuff
- Lighting effects
- Maximum allowed emmitters
- Happy Birthday Nathillien!
- general questions
- Deathmatch Teams
- Vertex editing
- Problem?
- jumpboots anyone?
- Lighning effect
- one terrain in two zones, terrain will not show up in second zone!!
- OK, map conversion works
- Water Surface as a Static Mesh
- teleports and faceing players
- Fake Backdrop Irregular Problem
- Fluid Surface vs Water volume
- fog
- Lowering Terrain Polys
- Flags (2 sided)
- Lightwave UV maps and UT2003
- Solid Meshes are Non Solid Meshes
- Sound Editing
- Alfa, Beta, Charlie?
- water
- terrain antiportals
- Joining a team?
- water volume
- fluid coler
- texter
- how do i use maya ???
- UeD 3.0 and Windows 98.
- Texturing problem w/ Lightwave and Export
- Importing a meshsheet
- Maya ple export plugin
- Lightwave and UT issues
- Exporting textures
- Projection on watersurfaceinfo and emitter in different volume
- Merry X-mas, have a UT health pack mesh
- Scaling Textures on Static Meshes
- were can i get plugins to export into unreal ed
- Light Bright
- Gripe: Hallways
- Terrain with TerraEdit, or with Ued3, or both??
- Hello Everybody - Mover Questions :)
- UED3 shutdown wont start
- Unreal Ed IDE display?
- Adding Volumes to control gravity
- Append camera on CTF-Flag
- Dualing up on map
- Map themes/ideas.
- zones
- can one of you help me????
- Lightwave help please
- How to keep bots on a "floating in space" map??
- Importing music to custom map in 2k3
- any help or suggestions for this idea
- How to make AntiPortalActors?
- Vehicles.....?
- DM - Morpheus
- Bots Translocating
- dds plugin 4 photoshop
- Your new friend
- UT Noob mapper: Tutorials
- anti portals/anti portal volumes?
- How to Control Fluid Opacity
- lightmapping in max
- Please Post Default UT2003 Video Settings
- Karma Tutorials
- Static Mesh Browser and hollow brush Question...
- Thought on Level Fog
- 3d Studio Max Materials question
- Multiple Screenshots for map
- Instant Karma
- Triggered ambient sound
- Masked texture projections
- LightWave users, how to texture in here
- help me
- Weapon range??
- Controlling Rendering Order for Terrain and Emitters
- map preview resolution.
- Optimisation with antiportal
- Map ideas....
- someone please tell me how to make static meshis????
- DM- Ankhmet screens opinions wanted!
- 4 Hour Video Tutorial for UnrealED...
- Horizontal movers
- LevelED 3.0 Brightness under XP???
- DXT uglyness problem
- Water Volume Sounds